Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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8bde5778e2 |
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@@ -33,7 +33,7 @@ jobs:
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run: |
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latest="$(git tag --list 'v[0-9]*' --sort=-version:refname | head -n 1)"
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if [[ -z "$latest" ]]; then
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version="1.0.3"
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version="1.0.1"
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else
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current="${latest#v}"
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IFS='.' read -r major minor patch <<< "$current"
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@@ -3,4 +3,3 @@ build/
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*.class
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*.log
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/LOCAL_AI_NOTES.md
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AsminVoiceChat-*.jar
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Binary file not shown.
@@ -10,12 +10,8 @@ The plugin is compiled to Java 8 bytecode and runs on newer JVMs.
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The server negotiates the protocol generation during the existing voice-chat
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handshake and stores it with that player's 16-byte secret. The UDP path then
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uses AES-CBC for 2.5 clients and AES-GCM for 2.6 clients. Shared packet layouts
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are passed through the existing 2.6 voice routing. State messages are sent on
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the channel names expected by each client generation, so 2.5 clients receive
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their player and group-member updates as well. For compatibility 18 the server
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maps `voicechat:state` and `voicechat:states` to the older
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`voicechat:player_state` and `voicechat:player_states` channels. When a player
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leaves, it sends the disconnected state because 2.5 has no remove-state packet.
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are passed through the existing 2.6 voice routing. The fork changes only the
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per-client cipher selection and compatibility-version acceptance.
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The Bukkit plugin source and API source are in `source/bukkit/` and
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`source/api/`. The cipher and compatibility changes are in the regular source
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+1
-1
@@ -6,7 +6,7 @@ plugins {
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}
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group = 'de.maxhenkel.voicechat'
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version = findProperty('buildVersion') ?: '1.0.3'
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version = findProperty('buildVersion') ?: '1.0.1'
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java {
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sourceCompatibility = JavaVersion.VERSION_1_8
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+1
-1
@@ -1,5 +1,5 @@
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name: AsminVoicechat
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version: 1.0.3
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version: 1.0.1
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main: de.maxhenkel.voicechat.Voicechat
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api-version: '1.13'
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prefix: AsminVoicechat
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@@ -112,8 +112,6 @@ public class VoiceChatCommands implements CommandExecutor, TabCompleter {
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return true;
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}
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int clientCompatibilityVersion = Voicechat.SERVER.getClientCompatibilityVersion(player.getUniqueId());
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ClientConnection clientConnection = Voicechat.SERVER.getServer().getConnections().get(player.getUniqueId());
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if (clientConnection == null) {
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@@ -132,8 +130,6 @@ public class VoiceChatCommands implements CommandExecutor, TabCompleter {
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} else {
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NetManager.sendMessage(commandSender, "message.voicechat.ping_received_attempt", String.valueOf(pingMilliseconds), String.valueOf(attempts));
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}
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commandSender.sendMessage("Voice chat connection verified (client compatibility version "
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+ clientCompatibilityVersion + ").");
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}
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@Override
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@@ -27,97 +27,133 @@ public class ServerConfig {
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public ConfigEntry<Boolean> threadedServerSupport;
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public ServerConfig(ConfigBuilder builder) {
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builder.header("AsminVoiceChat (Simple Voice Chat) server config v1.0.2");
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builder.header(String.format("AsminVoiceChat (Simple Voice Chat) server config v%s", Voicechat.INSTANCE.getDescription().getVersion()));
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voiceChatPort = builder
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.integerEntry("port", 24454, -1, 65535,
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"The port number to use for the voice chat communication.",
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"Audio packets are always transmitted via the UDP protocol on the port number",
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"specified here, independently of other networking used for the game server.",
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"Set this to '-1' to use the same port number that is used by the Minecraft server.",
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"However, it is strongly recommended NOT to use the same port number because UDP on",
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"it is also used by default for the server query. Doing so may crash the server!"
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"EN: The port number to use for the voice chat communication.",
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"PL: Port używany do komunikacji czatu głosowego.",
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"EN: Audio packets are always transmitted via the UDP protocol on the port number",
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"PL: Pakiety audio są zawsze przesyłane przez UDP na porcie wskazanym tutaj,",
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"EN: specified here, independently of other networking used for the game server.",
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"PL: niezależnie od pozostałej komunikacji sieciowej serwera gry.",
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"EN: Set this to '-1' to use the same port number that is used by the Minecraft server.",
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"PL: Ustaw '-1', aby użyć tego samego portu co serwer Minecraft.",
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"EN: However, it is strongly recommended NOT to use the same port number because UDP on",
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"PL: Zdecydowanie zaleca się użycie innego portu, ponieważ UDP na tym porcie jest domyślnie używane także przez zapytania serwera.",
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"EN: it is also used by default for the server query. Doing so may crash the server!",
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"PL: Użycie tego samego portu może spowodować awarię serwera!"
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);
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voiceChatBindAddress = builder
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.stringEntry("bind_address", "",
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"The server IP address to bind the voice chat to",
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"Leave blank to use the 'server-ip' property from the 'server.properties' config file",
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"To bind to the wildcard IP address, use '*'"
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"EN: The server IP address to bind the voice chat to",
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"PL: Adres IP serwera, na którym ma nasłuchiwać czat głosowy.",
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"EN: Leave blank to use the 'server-ip' property from the 'server.properties' config file",
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"PL: Pozostaw puste, aby użyć wartości 'server-ip' z pliku 'server.properties'.",
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"EN: To bind to the wildcard IP address, use '*'",
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"PL: Aby nasłuchiwać na wszystkich interfejsach sieciowych, wpisz '*'."
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);
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voiceChatDistance = builder
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.doubleEntry("max_voice_distance", 48D, 1D, 1_000_000D,
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"The distance to which the voice can be heard"
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"EN: The distance to which the voice can be heard",
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"PL: Maksymalna odległość, z której słychać głos."
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);
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whisperDistance = builder
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.doubleEntry("whisper_distance", 24D, 1D, 1_000_000D,
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"The distance to which the voice can be heard when whispering"
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"EN: The distance to which the voice can be heard when whispering",
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"PL: Maksymalna odległość, z której słychać szept."
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);
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voiceChatCodec = builder
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.enumEntry("codec", Codec.VOIP,
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"The Opus codec",
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"Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY'"
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"EN: The Opus codec",
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"PL: Używany kodek Opus.",
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"EN: Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY'",
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"PL: Dozwolone wartości: 'VOIP', 'AUDIO' oraz 'RESTRICTED_LOWDELAY'."
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);
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voiceChatMtuSize = builder
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.integerEntry("mtu_size", AudioUtils.MAX_OPUS_PAYLOAD_SIZE, 512, 2048,
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"The maximum size that audio packets are allowed to have (in bytes)",
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"Setting this to lower values might cause issues"
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"EN: The maximum size that audio packets are allowed to have (in bytes)",
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"PL: Maksymalny rozmiar pakietu audio w bajtach.",
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"EN: Setting this to lower values might cause issues",
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"PL: Ustawienie mniejszej wartości może powodować problemy."
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);
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tcpRateLimit = builder
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.integerEntry("tcp_rate_limit", 16, -1, 1024,
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"The maximum number of packets a player can send per second",
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"Set this to -1 to disable the rate limit - This must be greater than 0 in all other cases",
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"This only applies to voice chat packets that are sent through Minecrafts networking",
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"This affects actions like opening/joining/leaving voice chat groups or general state changes like disabling/enabling the voice chat"
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"EN: The maximum number of packets a player can send per second",
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"PL: Maksymalna liczba pakietów, które gracz może wysłać w ciągu sekundy.",
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"EN: Set this to -1 to disable the rate limit - This must be greater than 0 in all other cases",
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"PL: Ustaw '-1', aby wyłączyć limit. W pozostałych przypadkach wartość musi być większa od 0.",
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"EN: This only applies to voice chat packets that are sent through Minecrafts networking",
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"PL: Limit dotyczy tylko pakietów voice chatu przesyłanych przez sieć Minecrafta.",
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"EN: This affects actions like opening/joining/leaving voice chat groups or general state changes like disabling/enabling the voice chat",
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"PL: Obejmuje m.in. otwieranie, dołączanie i opuszczanie grup oraz włączanie lub wyłączanie voice chatu."
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);
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keepAlive = builder
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.integerEntry("keep_alive", 1000, 1000, Integer.MAX_VALUE,
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"The frequency at which keep-alive packets are sent (in milliseconds)",
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"Setting this to a higher value may result in timeouts"
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"EN: The frequency at which keep-alive packets are sent (in milliseconds)",
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"PL: Częstotliwość wysyłania pakietów keep-alive w milisekundach.",
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"EN: Setting this to a higher value may result in timeouts",
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"PL: Ustawienie większej wartości może powodować przekroczenia czasu połączenia."
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);
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groupsEnabled = builder
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.booleanEntry("enable_groups", true,
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"If group chats are allowed"
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"EN: If group chats are allowed",
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"PL: Czy rozmowy grupowe są dozwolone."
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);
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voiceHost = builder
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.stringEntry("voice_host", "",
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"The hostname that clients should use to connect to the voice chat",
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"This may also include a port, e.g. 'example.com:24454'",
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"Do NOT change this value if you don't know what you're doing"
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"EN: The hostname that clients should use to connect to the voice chat",
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"PL: Nazwa hosta, której klienci używają do łączenia się z voice chatem.",
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"EN: This may also include a port, e.g. 'example.com:24454'",
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"PL: Możesz podać również port, np. 'example.com:24454'.",
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"EN: Do NOT change this value if you don't know what you're doing",
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"PL: Nie zmieniaj tej wartości, jeśli nie wiesz, do czego służy."
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);
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allowRecording = builder
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.booleanEntry("allow_recording", true,
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"If players are allowed to record the voice chat audio"
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"EN: If players are allowed to record the voice chat audio",
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"PL: Czy gracze mogą nagrywać dźwięk z voice chatu."
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);
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spectatorInteraction = builder
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.booleanEntry("spectator_interaction", false,
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"If spectators are allowed to talk to other players"
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"EN: If spectators are allowed to talk to other players",
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"PL: Czy widzowie mogą rozmawiać z innymi graczami."
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);
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spectatorPlayerPossession = builder
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.booleanEntry("spectator_player_possession", false,
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"If spectators can talk to players they are spectating"
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"EN: If spectators can talk to players they are spectating",
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"PL: Czy widz może rozmawiać z graczem, którego obserwuje."
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);
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forceVoiceChat = builder
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.booleanEntry("force_voice_chat", false,
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"If players without the voice chat mod should be kicked from the server"
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"EN: If players without the voice chat mod should be kicked from the server",
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"PL: Czy gracze bez moda voice chatu mają być wyrzucani z serwera."
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);
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loginTimeout = builder
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.integerEntry("login_timeout", 10_000, 100, Integer.MAX_VALUE,
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"The amount of time the server should wait to check if a player has the mod installed (in milliseconds)",
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"Only relevant when 'force_voice_chat' is set to 'true'"
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"EN: The amount of time the server should wait to check if a player has the mod installed (in milliseconds)",
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"PL: Czas oczekiwania na sprawdzenie, czy gracz ma zainstalowany mod, w milisekundach.",
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"EN: Only relevant when 'force_voice_chat' is set to 'true'",
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"PL: Używane tylko wtedy, gdy 'force_voice_chat' ma wartość 'true'."
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);
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broadcastRange = builder
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.doubleEntry("broadcast_range", -1D, -1D, Double.MAX_VALUE,
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"The range in which the voice chat should broadcast audio",
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"A value less than 0 means 'max_voice_distance'"
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"EN: The range in which the voice chat should broadcast audio",
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"PL: Zasięg, w którym voice chat rozsyła dźwięk.",
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"EN: A value less than 0 means 'max_voice_distance'",
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"PL: Wartość mniejsza od 0 oznacza użycie 'max_voice_distance'."
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);
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allowPings = builder
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.booleanEntry("allow_pings", true,
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"If the voice chat server should reply to external pings"
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"EN: If the voice chat server should reply to external pings",
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"PL: Czy serwer voice chatu ma odpowiadać na zewnętrzne pingi."
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);
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threadedServerSupport = builder
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.booleanEntry("threaded_server_support", true,
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"If the voice chat should support servers that run multiple threads, like Folia",
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"Disabling this may slightly improve performance, but can cause issues on servers that don't run everything on a single thread"
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"EN: If the voice chat should support servers that run multiple threads, like Folia",
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"PL: Czy voice chat ma obsługiwać serwery wielowątkowe, takie jak Folia.",
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"EN: Disabling this may slightly improve performance, but can cause issues on servers that don't run everything on a single thread",
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"PL: Wyłączenie może nieznacznie poprawić wydajność, ale powodować problemy na serwerach, które nie wykonują wszystkiego na jednym wątku."
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);
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}
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@@ -38,9 +38,6 @@ public class NetManager implements Listener {
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registerOutgoingPacket(JoinedGroupPacket.class);
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registerOutgoingPacket(AddCategoryPacket.class);
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registerOutgoingPacket(RemoveCategoryPacket.class);
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registerOutgoingChannel(ProtocolChannelCompatibility.LEGACY_PLAYER_STATE);
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registerOutgoingChannel(ProtocolChannelCompatibility.LEGACY_PLAYER_STATES);
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} catch (Exception e) {
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throw new IllegalStateException("Failed to register voice chat packets", e);
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}
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@@ -103,10 +100,6 @@ public class NetManager implements Listener {
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private <T extends Packet<?>> void registerOutgoingPacket(Class<T> packetClass) throws NoSuchMethodException, InvocationTargetException, InstantiationException, IllegalAccessException {
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String id = packetClass.getDeclaredConstructor().newInstance().getID().toString();
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registerOutgoingChannel(id);
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}
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private void registerOutgoingChannel(String id) {
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packets.add(id);
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Bukkit.getMessenger().registerOutgoingPluginChannel(Voicechat.INSTANCE, id);
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}
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@@ -121,11 +114,7 @@ public class NetManager implements Listener {
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p.toBytes(buf);
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byte[] bytes = new byte[buf.readableBytes()];
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buf.readBytes(bytes);
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int compatibilityVersion = Voicechat.SERVER.getClientCompatibilityVersion(player.getUniqueId());
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String channel = ProtocolChannelCompatibility.outgoingChannel(p.getID().toString(), compatibilityVersion);
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if (channel != null) {
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player.sendPluginMessage(Voicechat.INSTANCE, channel, bytes);
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}
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player.sendPluginMessage(Voicechat.INSTANCE, p.getID().toString(), bytes);
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} catch (Exception e) {
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Voicechat.LOGGER.error("Failed to send packet to '{}'", player.getName(), e);
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}
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-27
@@ -1,27 +0,0 @@
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package de.maxhenkel.voicechat.net;
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public final class ProtocolChannelCompatibility {
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public static final int LEGACY_COMPATIBILITY_VERSION = 18;
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public static final String LEGACY_PLAYER_STATE = "voicechat:player_state";
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public static final String LEGACY_PLAYER_STATES = "voicechat:player_states";
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|
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private ProtocolChannelCompatibility() {
|
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}
|
||||
|
||||
public static String outgoingChannel(String channel, int compatibilityVersion) {
|
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if (compatibilityVersion != LEGACY_COMPATIBILITY_VERSION) {
|
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return channel;
|
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}
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switch (channel) {
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case "voicechat:state":
|
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return LEGACY_PLAYER_STATE;
|
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case "voicechat:states":
|
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return LEGACY_PLAYER_STATES;
|
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case "voicechat:remove_state":
|
||||
return null;
|
||||
default:
|
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return channel;
|
||||
}
|
||||
}
|
||||
}
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||||
+4
-11
@@ -56,7 +56,8 @@ public class PlayerStateManager implements Listener {
|
||||
}
|
||||
|
||||
public void onPlayerHide(PlayerHideEvent event) {
|
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sendRemoveState(event.getObserver(), event.getHiddenPlayer());
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RemovePlayerStatePacket packet = new RemovePlayerStatePacket(event.getHiddenPlayer().getUniqueId());
|
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NetManager.sendToClient(event.getObserver(), packet);
|
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Voicechat.LOGGER.debug("Removing state of {} for {}", event.getHiddenPlayer().getName(), event.getObserver().getName());
|
||||
}
|
||||
|
||||
@@ -82,22 +83,14 @@ public class PlayerStateManager implements Listener {
|
||||
}
|
||||
|
||||
public void broadcastRemoveState(Player stateOwner) {
|
||||
RemovePlayerStatePacket packet = new RemovePlayerStatePacket(stateOwner.getUniqueId());
|
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for (Player receiver : Voicechat.INSTANCE.getServer().getOnlinePlayers()) {
|
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sendRemoveState(receiver, stateOwner);
|
||||
NetManager.sendToClient(receiver, packet);
|
||||
}
|
||||
// Send the default disconnected state to the API when disconnecting
|
||||
PluginManager.instance().onPlayerStateChanged(defaultDisconnectedState(stateOwner));
|
||||
}
|
||||
|
||||
private void sendRemoveState(Player receiver, Player stateOwner) {
|
||||
if (Voicechat.SERVER.getClientCompatibilityVersion(receiver.getUniqueId())
|
||||
== de.maxhenkel.voicechat.net.ProtocolChannelCompatibility.LEGACY_COMPATIBILITY_VERSION) {
|
||||
NetManager.sendToClient(receiver, new PlayerStatePacket(defaultDisconnectedState(stateOwner)));
|
||||
return;
|
||||
}
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||||
NetManager.sendToClient(receiver, new RemovePlayerStatePacket(stateOwner.getUniqueId()));
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||||
}
|
||||
|
||||
public void onPlayerCompatibilityCheckSucceeded(Player player) {
|
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List<PlayerState> stateList = new ArrayList<>(states.size());
|
||||
for (PlayerState state : states.values()) {
|
||||
|
||||
@@ -83,10 +83,6 @@ public class ServerVoiceEvents implements Listener {
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return isSupportedCompatibilityVersion(clientCompatibilities.getOrDefault(playerUuid, -1));
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}
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||||
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||||
public int getClientCompatibilityVersion(UUID playerUuid) {
|
||||
return clientCompatibilities.getOrDefault(playerUuid, -1);
|
||||
}
|
||||
|
||||
public static void sendIncompatibleMessage(Player player, int clientCompatibilityVersion) {
|
||||
if (clientCompatibilityVersion <= 6) {
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||||
player.sendMessage(String.format(Voicechat.TRANSLATIONS.voicechatNotCompatibleMessage.get(),
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
import de.maxhenkel.voicechat.voice.common.Secret;
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||||
import de.maxhenkel.voicechat.net.ProtocolChannelCompatibility;
|
||||
import java.nio.ByteBuffer;
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||||
import java.security.SecureRandom;
|
||||
import java.util.Arrays;
|
||||
@@ -10,8 +9,6 @@ import javax.crypto.spec.SecretKeySpec;
|
||||
|
||||
public class ProtocolCryptoSelfTest {
|
||||
public static void main(String[] args) throws Exception {
|
||||
testStateChannelCompatibility();
|
||||
|
||||
byte[] key = new byte[16];
|
||||
for (int i = 0; i < key.length; i++) key[i] = (byte) (i * 13 + 7);
|
||||
UUID legacyKey = uuidFromBytes(key);
|
||||
@@ -37,23 +34,7 @@ public class ProtocolCryptoSelfTest {
|
||||
throw new AssertionError("Hybrid server AES-GCM round-trip failed");
|
||||
}
|
||||
}
|
||||
System.out.println("PASS: legacy state-channel mapping, 100 CBC interop cycles and 100 GCM round-trips");
|
||||
}
|
||||
|
||||
private static void testStateChannelCompatibility() {
|
||||
check("voicechat:player_state", ProtocolChannelCompatibility.outgoingChannel("voicechat:state", 18));
|
||||
check("voicechat:player_states", ProtocolChannelCompatibility.outgoingChannel("voicechat:states", 18));
|
||||
if (ProtocolChannelCompatibility.outgoingChannel("voicechat:remove_state", 18) != null) {
|
||||
throw new AssertionError("The 2.5 client has no remove-state packet");
|
||||
}
|
||||
check("voicechat:state", ProtocolChannelCompatibility.outgoingChannel("voicechat:state", 20));
|
||||
check("voicechat:states", ProtocolChannelCompatibility.outgoingChannel("voicechat:states", 20));
|
||||
}
|
||||
|
||||
private static void check(String expected, String actual) {
|
||||
if (!expected.equals(actual)) {
|
||||
throw new AssertionError("Expected channel " + expected + ", got " + actual);
|
||||
}
|
||||
System.out.println("PASS: 100 CBC client/server interop cycles and 100 GCM round-trips");
|
||||
}
|
||||
|
||||
private static UUID uuidFromBytes(byte[] bytes) {
|
||||
|
||||
Reference in new issue
Block a user