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/*
* Decompiled with CFR 0.152.
*
* Could not load the following classes:
* javax.annotation.Nullable
* org.bukkit.Bukkit
* org.bukkit.GameMode
* org.bukkit.Server
* org.bukkit.entity.Entity
* org.bukkit.entity.Player
*/
package de.maxhenkel.voicechat.voice.server;
import de.maxhenkel.voicechat.Voicechat;
import de.maxhenkel.voicechat.api.RawUdpPacket;
import de.maxhenkel.voicechat.api.VoicechatSocket;
import de.maxhenkel.voicechat.debug.CooldownTimer;
import de.maxhenkel.voicechat.debug.VoicechatUncaughtExceptionHandler;
import de.maxhenkel.voicechat.net.NetManager;
import de.maxhenkel.voicechat.permission.PermissionManager;
import de.maxhenkel.voicechat.plugins.PluginManager;
import de.maxhenkel.voicechat.voice.common.AuthenticateAckPacket;
import de.maxhenkel.voicechat.voice.common.AuthenticatePacket;
import de.maxhenkel.voicechat.voice.common.ConnectionCheckAckPacket;
import de.maxhenkel.voicechat.voice.common.ConnectionCheckPacket;
import de.maxhenkel.voicechat.voice.common.GroupSoundPacket;
import de.maxhenkel.voicechat.voice.common.KeepAlivePacket;
import de.maxhenkel.voicechat.voice.common.LocationSoundPacket;
import de.maxhenkel.voicechat.voice.common.MicPacket;
import de.maxhenkel.voicechat.voice.common.NetworkMessage;
import de.maxhenkel.voicechat.voice.common.Packet;
import de.maxhenkel.voicechat.voice.common.PingPacket;
import de.maxhenkel.voicechat.voice.common.PlayerSoundPacket;
import de.maxhenkel.voicechat.voice.common.PlayerState;
import de.maxhenkel.voicechat.voice.common.Secret;
import de.maxhenkel.voicechat.voice.common.SoundPacket;
import de.maxhenkel.voicechat.voice.common.Utils;
import de.maxhenkel.voicechat.voice.server.ClientConnection;
import de.maxhenkel.voicechat.voice.server.Group;
import de.maxhenkel.voicechat.voice.server.PingManager;
import de.maxhenkel.voicechat.voice.server.PlayerStateManager;
import de.maxhenkel.voicechat.voice.server.ServerCategoryManager;
import de.maxhenkel.voicechat.voice.server.ServerGroupManager;
import de.maxhenkel.voicechat.voice.server.ServerPlayerManager;
import java.net.InetAddress;
import java.net.SocketException;
import java.net.UnknownHostException;
import java.nio.channels.AsynchronousCloseException;
import java.util.Collection;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.TimeUnit;
import javax.annotation.Nullable;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public class Server
extends Thread {
private final Map<UUID, ClientConnection> connections;
private final Map<UUID, ClientConnection> unCheckedConnections;
private final Map<UUID, Secret> secrets;
private final int port;
private final org.bukkit.Server server;
private final VoicechatSocket socket;
private final ProcessThread processThread;
private final BlockingQueue<RawUdpPacket> packetQueue;
private final PingManager pingManager;
private final PlayerStateManager playerStateManager;
private final ServerGroupManager groupManager;
private final ServerCategoryManager categoryManager;
public Server() {
int configPort = Voicechat.SERVER_CONFIG.voiceChatPort.get();
if (configPort < 0) {
Voicechat.LOGGER.info("Using the Minecraft servers port as voice chat port", new Object[0]);
this.port = Bukkit.getPort();
} else {
this.port = configPort;
}
this.server = Bukkit.getServer();
this.socket = PluginManager.instance().getSocketImplementation();
this.connections = new ConcurrentHashMap<UUID, ClientConnection>();
this.unCheckedConnections = new ConcurrentHashMap<UUID, ClientConnection>();
this.secrets = new ConcurrentHashMap<UUID, Secret>();
this.packetQueue = new LinkedBlockingQueue<RawUdpPacket>();
this.pingManager = new PingManager(this);
this.playerStateManager = new PlayerStateManager();
this.groupManager = new ServerGroupManager();
this.categoryManager = new ServerCategoryManager();
this.setDaemon(true);
this.setName("VoiceChatServerThread");
this.setUncaughtExceptionHandler(new VoicechatUncaughtExceptionHandler());
this.processThread = new ProcessThread();
this.processThread.start();
}
@Override
public void run() {
try {
String bindAddress = this.getBindAddress();
try {
InetAddress.getByName(bindAddress);
}
catch (UnknownHostException e) {
Voicechat.LOGGER.error("Failed to parse bind IP address '{}'", bindAddress, e);
Voicechat.LOGGER.info("Binding to wildcard IP address", new Object[0]);
bindAddress = "";
}
this.socket.open(this.port, bindAddress);
if (bindAddress.isEmpty()) {
Voicechat.LOGGER.info("Voice chat server started at port {}", this.socket.getLocalPort());
} else {
Voicechat.LOGGER.info("Voice chat server started at {}:{}", bindAddress, this.socket.getLocalPort());
}
while (!this.socket.isClosed()) {
try {
this.packetQueue.add(this.socket.read());
}
catch (Exception e) {
if (e instanceof SocketException && e.getCause() instanceof AsynchronousCloseException || !Voicechat.debugMode()) continue;
Voicechat.LOGGER.error("Failed to read from socket", e);
}
}
}
catch (Exception e) {
Voicechat.LOGGER.error("Voice chat server error", e);
}
}
private String getBindAddress() {
String bindAddress;
block8: {
bindAddress = Voicechat.SERVER_CONFIG.voiceChatBindAddress.get();
if (bindAddress.trim().equals("*")) {
bindAddress = "";
} else if (bindAddress.trim().isEmpty()) {
try {
bindAddress = Bukkit.getIp();
if (bindAddress.trim().isEmpty()) break block8;
try {
InetAddress address = InetAddress.getByName(bindAddress);
if (address.isLoopbackAddress()) {
bindAddress = "";
break block8;
}
Voicechat.LOGGER.info("Using server-ip as bind address: {}", bindAddress);
}
catch (Exception e) {
Voicechat.LOGGER.warn("Invalid server-ip", e);
bindAddress = "";
}
}
catch (Throwable t) {
Voicechat.LOGGER.warn("Failed to get server-ip from server.properties - binding to wildcard address", t);
}
}
}
return bindAddress;
}
public Secret getSecret(UUID playerUUID) {
if (this.hasSecret(playerUUID)) {
return this.secrets.get(playerUUID);
}
Secret secret = Secret.generateNewRandomSecret();
this.secrets.put(playerUUID, secret);
return secret;
}
@Nullable
public Secret generateNewSecret(UUID playerUUID) {
if (this.hasSecret(playerUUID)) {
return null;
}
return this.getSecret(playerUUID);
}
public boolean hasSecret(UUID playerUUID) {
return this.secrets.containsKey(playerUUID);
}
public void disconnectClient(UUID playerUUID) {
this.connections.remove(playerUUID);
this.unCheckedConnections.remove(playerUUID);
this.secrets.remove(playerUUID);
PluginManager.instance().onPlayerDisconnected(playerUUID);
}
public void close() {
this.socket.close();
this.processThread.close();
PluginManager.instance().onServerStopped();
}
public boolean isClosed() {
return !this.processThread.running;
}
public void onMicPacket(UUID playerUuid, MicPacket packet) {
Player player = this.server.getPlayer(playerUuid);
if (player == null) {
return;
}
if (!player.hasPermission(PermissionManager.SPEAK_PERMISSION)) {
CooldownTimer.run("no-speak-" + playerUuid, () -> NetManager.sendStatusMessage(player, "message.voicechat.no_speak_permission", new String[0]));
return;
}
PlayerState state = this.playerStateManager.getState(player.getUniqueId());
if (state == null) {
return;
}
if (!PluginManager.instance().onMicPacket(player, state, packet)) {
this.processMicPacket(player, state, packet);
}
}
private void processMicPacket(Player player, PlayerState state, MicPacket packet) {
if (state.hasGroup()) {
Group group = this.groupManager.getGroup(state.getGroup());
this.processGroupPacket(state, player, packet);
if (group == null || group.isOpen()) {
this.processProximityPacket(state, player, packet);
}
return;
}
this.processProximityPacket(state, player, packet);
}
private void processGroupPacket(PlayerState senderState, Player sender, MicPacket packet) {
UUID groupId = senderState.getGroup();
if (groupId == null) {
return;
}
GroupSoundPacket groupSoundPacket = new GroupSoundPacket(senderState.getUuid(), senderState.getUuid(), packet.getData(), packet.getSequenceNumber(), null);
for (PlayerState state : this.playerStateManager.getStates()) {
Player p;
if (!groupId.equals(state.getGroup()) || senderState.getUuid().equals(state.getUuid()) || (p = this.server.getPlayer(state.getUuid())) == null) continue;
ClientConnection connection = this.getConnection(state.getUuid());
this.sendSoundPacket(sender, senderState, p, state, connection, groupSoundPacket, "group");
}
}
private void processProximityPacket(PlayerState senderState, Player sender, MicPacket packet) {
UUID groupId = senderState.getGroup();
float distance = packet.isWhispering() ? Voicechat.SERVER_CONFIG.whisperDistance.get().floatValue() : Utils.getDefaultDistance();
distance = PluginManager.instance().getDistance(sender, senderState, packet, distance);
SoundPacket soundPacket = null;
String source = null;
if (sender.getGameMode().equals((Object)GameMode.SPECTATOR)) {
Player spectatingPlayer;
Entity camera;
if (Voicechat.SERVER_CONFIG.spectatorPlayerPossession.get().booleanValue() && (camera = sender.getSpectatorTarget()) instanceof Player && (spectatingPlayer = (Player)camera) != sender) {
PlayerState receiverState = this.playerStateManager.getState(spectatingPlayer.getUniqueId());
if (receiverState == null) {
return;
}
GroupSoundPacket groupSoundPacket = new GroupSoundPacket(senderState.getUuid(), senderState.getUuid(), packet.getData(), packet.getSequenceNumber(), null);
ClientConnection connection = this.getConnection(receiverState.getUuid());
this.sendSoundPacket(sender, senderState, spectatingPlayer, receiverState, connection, groupSoundPacket, "spectator");
return;
}
if (Voicechat.SERVER_CONFIG.spectatorInteraction.get().booleanValue()) {
soundPacket = new LocationSoundPacket(sender.getUniqueId(), sender.getUniqueId(), sender.getLocation(), packet.getData(), packet.getSequenceNumber(), distance, null);
source = "spectator";
}
}
if (soundPacket == null) {
soundPacket = new PlayerSoundPacket(sender.getUniqueId(), sender.getUniqueId(), packet.getData(), packet.getSequenceNumber(), packet.isWhispering(), distance, null);
source = "proximity";
}
this.broadcast(ServerPlayerManager.getPlayersInRange(sender.getWorld(), sender.getLocation(), this.getBroadcastRange(distance), p -> !p.getUniqueId().equals(sender.getUniqueId())), soundPacket, sender, senderState, groupId, source);
}
public void sendSoundPacket(@Nullable Player sender, @Nullable PlayerState senderState, Player receiver, PlayerState receiverState, @Nullable ClientConnection connection, SoundPacket<?> soundPacket, String source) {
PluginManager.instance().onListenerAudio(receiver.getUniqueId(), soundPacket);
if (connection == null) {
return;
}
if (receiverState.isDisabled() || receiverState.isDisconnected()) {
return;
}
if (PluginManager.instance().onSoundPacket(sender, senderState, receiver, receiverState, soundPacket, source)) {
return;
}
if (!receiver.hasPermission(PermissionManager.LISTEN_PERMISSION)) {
CooldownTimer.run(String.format("no-listen-%s", receiver.getUniqueId()), 30000L, () -> NetManager.sendStatusMessage(receiver, "message.voicechat.no_listen_permission", new String[0]));
return;
}
this.sendPacket(soundPacket, connection);
}
public double getBroadcastRange(float minRange) {
double broadcastRange = Voicechat.SERVER_CONFIG.broadcastRange.get();
if (broadcastRange < 0.0) {
broadcastRange = Voicechat.SERVER_CONFIG.voiceChatDistance.get() + 1.0;
}
return Math.max(broadcastRange, (double)minRange);
}
public void broadcast(Collection<Player> players, SoundPacket<?> packet, @Nullable Player sender, @Nullable PlayerState senderState, @Nullable UUID groupId, String source) {
for (Player player : players) {
PlayerState state = this.playerStateManager.getState(player.getUniqueId());
if (state == null || state.hasGroup() && state.getGroup().equals(groupId)) continue;
Group receiverGroup = null;
if (state.hasGroup()) {
receiverGroup = this.groupManager.getGroup(state.getGroup());
}
if (receiverGroup != null && receiverGroup.isIsolated()) continue;
ClientConnection connection = this.getConnection(state.getUuid());
this.sendSoundPacket(sender, senderState, player, state, connection, packet, source);
}
}
private void sendKeepAlives() {
long timestamp = System.currentTimeMillis();
this.connections.values().removeIf(connection -> {
if (timestamp - connection.getLastKeepAliveResponse() >= (long)Voicechat.SERVER_CONFIG.keepAlive.get().intValue() * 10L) {
this.secrets.remove(connection.getPlayerUUID());
Voicechat.LOGGER.info("Player {} timed out", connection.getPlayerUUID());
Player player = this.server.getPlayer(connection.getPlayerUUID());
if (player != null) {
Voicechat.LOGGER.info("Reconnecting player {}", player.getName());
Voicechat.SERVER.initializePlayerConnection(player);
} else {
Voicechat.LOGGER.error("Reconnecting player {} failed (Could not find player)", connection.getPlayerUUID());
}
this.playerStateManager.onPlayerVoicechatDisconnect(connection.getPlayerUUID());
PluginManager.instance().onPlayerDisconnected(connection.getPlayerUUID());
return true;
}
return false;
});
for (ClientConnection connection2 : this.connections.values()) {
this.sendPacket(new KeepAlivePacket(), connection2);
}
}
@Nullable
public ClientConnection getSender(NetworkMessage message) {
return this.connections.values().stream().filter(connection -> connection.getAddress().equals(message.getAddress())).findAny().orElse(null);
}
@Nullable
public ClientConnection getUnconnectedSender(NetworkMessage message) {
return this.unCheckedConnections.values().stream().filter(connection -> connection.getAddress().equals(message.getAddress())).findAny().orElse(null);
}
public Map<UUID, ClientConnection> getConnections() {
return this.connections;
}
@Nullable
public ClientConnection getConnection(UUID playerID) {
return this.connections.get(playerID);
}
public VoicechatSocket getSocket() {
return this.socket;
}
public int getPort() {
return this.socket.getLocalPort();
}
public boolean sendPacket(Packet<?> packet, ClientConnection connection) {
try {
this.sendPacketRaw(packet, connection);
return true;
}
catch (Exception e) {
Voicechat.LOGGER.error("Failed to send voice chat packet to {}", connection.getPlayerUUID());
return false;
}
}
public void sendPacketRaw(Packet<?> packet, ClientConnection connection) throws Exception {
connection.send(this, new NetworkMessage(packet));
}
public PingManager getPingManager() {
return this.pingManager;
}
public PlayerStateManager getPlayerStateManager() {
return this.playerStateManager;
}
public ServerGroupManager getGroupManager() {
return this.groupManager;
}
public ServerCategoryManager getCategoryManager() {
return this.categoryManager;
}
private class ProcessThread
extends Thread {
private boolean running = true;
private long lastKeepAlive = 0L;
public ProcessThread() {
this.setDaemon(true);
this.setName("VoiceChatPacketProcessingThread");
this.setUncaughtExceptionHandler(new VoicechatUncaughtExceptionHandler());
}
@Override
public void run() {
while (this.running) {
try {
NetworkMessage message;
RawUdpPacket rawPacket;
Server.this.pingManager.checkTimeouts();
long keepAliveTime = System.currentTimeMillis();
if (keepAliveTime - this.lastKeepAlive > (long)Voicechat.SERVER_CONFIG.keepAlive.get().intValue()) {
Server.this.sendKeepAlives();
this.lastKeepAlive = keepAliveTime;
}
if ((rawPacket = (RawUdpPacket)Server.this.packetQueue.poll(10L, TimeUnit.MILLISECONDS)) == null) continue;
try {
message = NetworkMessage.readPacketServer(rawPacket, Server.this);
}
catch (Exception e) {
CooldownTimer.run("failed_reading_packet", () -> Voicechat.LOGGER.warn("Failed to read packet from {}", rawPacket.getSocketAddress()));
continue;
}
if (message == null) continue;
if (System.currentTimeMillis() - message.getTimestamp() > message.getTTL()) {
CooldownTimer.run("ttl", () -> {
Voicechat.LOGGER.error("Dropping voice chat packets! Your Server might be overloaded!", new Object[0]);
Voicechat.LOGGER.error("Packet queue has {} packets", Server.this.packetQueue.size());
});
continue;
}
if (message.getPacket() instanceof AuthenticatePacket) {
AuthenticatePacket packet = (AuthenticatePacket)message.getPacket();
Secret secret = (Secret)Server.this.secrets.get(packet.getPlayerUUID());
if (secret != null && secret.equals(packet.getSecret())) {
ClientConnection connection = (ClientConnection)Server.this.unCheckedConnections.get(packet.getPlayerUUID());
if (connection == null) {
connection = (ClientConnection)Server.this.connections.get(packet.getPlayerUUID());
}
if (connection == null) {
connection = new ClientConnection(packet.getPlayerUUID(), message.getAddress());
Server.this.unCheckedConnections.put(packet.getPlayerUUID(), connection);
Voicechat.LOGGER.info("Successfully authenticated player {}", packet.getPlayerUUID());
}
Server.this.sendPacket(new AuthenticateAckPacket(), connection);
}
}
if (message.getPacket() instanceof ConnectionCheckPacket) {
ClientConnection connection = Server.this.getUnconnectedSender(message);
if (connection == null) {
connection = Server.this.getSender(message);
if (connection == null) continue;
Server.this.sendPacket(new ConnectionCheckAckPacket(), connection);
continue;
}
connection.setLastKeepAliveResponse(System.currentTimeMillis());
Server.this.connections.put(connection.getPlayerUUID(), connection);
Server.this.unCheckedConnections.remove(connection.getPlayerUUID());
Voicechat.LOGGER.info("Successfully validated connection of player {}", connection.getPlayerUUID());
Player player = Server.this.server.getPlayer(connection.getPlayerUUID());
if (player != null) {
Server.this.playerStateManager.onPlayerVoicechatConnect(player);
PluginManager.instance().onPlayerConnected(player);
Voicechat.LOGGER.info("Player {} ({}) successfully connected to voice chat", player.getName(), connection.getPlayerUUID());
}
Server.this.sendPacket(new ConnectionCheckAckPacket(), connection);
continue;
}
ClientConnection conn = Server.this.getSender(message);
if (conn == null) continue;
if (message.getPacket() instanceof MicPacket) {
Server.this.onMicPacket(conn.getPlayerUUID(), (MicPacket)message.getPacket());
continue;
}
if (message.getPacket() instanceof PingPacket) {
PingPacket packet = (PingPacket)message.getPacket();
Server.this.pingManager.onPongPacket(packet);
continue;
}
if (!(message.getPacket() instanceof KeepAlivePacket)) continue;
conn.setLastKeepAliveResponse(System.currentTimeMillis());
}
catch (Exception e) {
Voicechat.LOGGER.error("Voice chat server error", e);
}
}
}
public void close() {
this.running = false;
}
}
}